Celebrating 45 years of artistic innovation, the Sydney Dance Company held a luxe opening night for it’s triple bill on a Monday evening in Sydney. Unconventional, but completely appropriate. Interplay blends the abstract je ne sais quoi of contemporary with deeply human connections, showcasing dance as an art form that bridges ordinary life and the sublime.
With no introduction and little warning, the show begins with 2 in D Minor, a new piece by SDC’s Artistic Director, Rafael Bonachela. Bonachela’s contract with the company has just been renewed for another 5 years, and it is clear that he is a perfect fit with the company’s current vision. The music is played by a single violinist on stage, who displays stunning mastery of her instrument as she works her way through five of the complete set of six solos for violin that comprise Bach’s 2 in D minor series. As transitions, each solo is broken down into static-filled, hypermodern remixes. Just as the music is made for a solo, so the dancers perform alone or in isolated pairs.
Mirroring the timelessness of the music, the movement was unending. Even standing still, the echo of the last step and the vibration of anticipation for the one to come lingered in the air. Someone once told me that when choosing music for dance, in order to create your best work you should look immediately to the masters. Bonachela has done just this, paying homage to Bach and stripping the choreography of any discernible story. The partner work was raw and fluid. The shapes were cold but striking, like the architecture of a skyscraper. A special hats off goes to the female duo whose endless legs and weaving floorwork I could have kept watching for days.
After the new, Raw Models looks back at a recent classic. Originally presented in 2011, Jacopo Godani’s choreography is as relevant as ever. Disappearing airplanes, civil wars, corrupt politics… It seems like the whole world could benefit from a refreshed way of being. Totally opposing the partitioned opening piece, here we see the dancers in a tightly knit group in which each working part adds to the united entity. It felt like watching DNA, seeing a million unique bits combining into an awesome whole.
Electric sound waves and clicks contrasted with liquid motion for a confusing but compelling start. The heavy bass was like a heartbeat throughout, and the flashing lights and overall intensity of the piece made me feel like a player in a real life game of Halo. Exploration is a key theme, in an eerie, science fiction kind of way. No direction, body part, or curve is left untried. I found myself hating the physical limitations of the human body, wondering how this piece could be pushed if heads could roll.