The sum of the ingredients in this project is so weighty as to boggle the grey cells of even the mightiest intellect. It has evolved – over three years’ gestation – in a kind of kaleidoscopic iteration, beginning with a book; turned into a work of art; and then represented in design and movement, made to music that lifts the written text algorithmically; coding the words and spaces into notes and rhythms. And, yet, all of these artistic forces are somehow moulded by Wayne McGregor’s directorial passion into a work of arresting, yet rather simple, beauty.
It all begins with Bruno Schulz’s The Street of Crocodiles, a collection of inter-related short stories, originally published in 1934. Schulz was shot dead by a Gestapo officer in Nazi-occupied Poland, eight years’ later. The aforementioned book became a different kind of artwork in the hands of Jonathan Safran Foer, who sculpted it with scissors, into an artefact, by cutting holes and highlighting particular words. His snipping extended to the title, lopping off an unnecessary ‘The’ and seven other letters to make Tree of Codes. McGregor chose Olafur Eliasson and Jamie xx to, respectively, design and compose; and their contributions are so significant that the headline creative responsibility is shared between the three of them.
The resultant 75-minute work is an absorbing spectacle. First amongst equals, comes the impactful continuum of the Eliasson Studio’s designs. The show opens in a variation of black light theatre with a dark stage, gradually inhabited by dancers’ encased head-to-toe in black clothing, visible only through tiny lights attached to their outlines. It was like a human game of join-the-dots and, in a strange way, it seemed to me to bring into human form the LED figures that Julian Opie designed to walk across a screen above the stage in McGregor’s Infra (2008).
McGregor let there be light just as the blackout was beginning to pall and thereafter, Tree of Codes was a vivid, colourful panorama, made all the more so by the imaginative use of reflection, through fractured mirror-like walls, screens, funnels and curled cones, each of which apparently represented some aspect of Foer’s artefact. The designs created a plethora of optical tricks, from a simple duet playing out visually in quadruple sets of identical pairs, moving as one; to an impossible number of arms stretching out through the lustrous funnels. Wherever one looked in this hall of mirrors, it was complicated to divorce reality from reflection.